Computer Chess by Newborn, Monroe

By Newborn, Monroe

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857 A Strategic Overview . . . . . . . . . . . . . . . . 858 The Front End . . . . . . . . The Loader Module . . . . The Preprocessor Module . . The Lexical Analyzer Module . The Parser Module . . . . The I-Code Module . . . . . . The Back End . . . . . . . . The Code Emitter Module. . The XASM Assembler . . . Major Structures . . . . . . . The Source Code. . . . . The Script Header .

Or maybe an item that restores the MP of every wizard in the party that has a red cloak? What about one that gives the player the capability to see invisible treasure chests? These are all very specific tasks. So what can you do? Just add some item types to your list? const const const const const const const HEAL = 0; MAGIC_RESTORE = 1; ARMOR_REPAIR = 2; TELEPORT = 3; MAKE_ALL_OGRES_BELOW_LEVEL_6_RUN_AWAY = 4; MAGIC_RESTORE_FOR_EVERY_WIZARD_WITH_RED_CLOAK = 5; MAKE_INVISIBLE_TREASURE_CHESTS_VISIBLE = 6; No way that’s gonna cut it.

932 933 935 935 936 938 940 942 943 944 945 946 xxxii CONTENTS Adding Source Code Annotation . . . . . . . . . . . . . . . 947 Retrieving I-Code Nodes . . . . . . . . . . . . . . . . . . 948 The Code-Emitter Module . . . . . . . . .

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