Compute!'s first book of Atari games by Compute! Publications, Inc

By Compute! Publications, Inc

Fifteen video games for Atari desktops, able to style in and luxuriate in. Arcade video games and studying video games together with the easiest from Compute journal plus many never-before-published video games and chapters on the way to enhance your individual video games

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Extra resources for Compute!'s first book of Atari games

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This step is necessary to reset the destination of PRINT statements after these locations have been modified by the maze generator routine. Lines 20 and 23 obtain the required data from the user and determine the value of BOT, the page number of the 24 Part Two lowest memory address to be used . Line 25 makes sure that we haven't used up all available memory, and informs the user of any memory conflict. Line 26 lets the user know that the delay which will follow is intentional, not something gone wrong with the program.

Tag 112HZ! I 330 34!!! (S=5 OR 8=9 OR 8=13)-(S)8 AN D S(12)+(8)4 AND S(8) IF TEST{SCR+20 OR TEST)3CR+439 TH EN SOUND PLR,0,0,0:GOTO 120 CHR=(3)4 AND S(8)+3*(3)8 AND S<12 )+2*(3=14 OR S=13) SOUND PLR~0,0~0 P=PEEK(TEST)~IF P=0 THEN POKE POS (PLR)~0:POKE TEST,CHR+PLR*64:POS( PLR)=TEST:GOTO 120 Z=P-(PLR=0)*64~IF Z<1 OR Z)3 THEN 280 IF PLR=IT THEN 310:REM GOTCHA PLR=I-PLR:GOTO 310:REM WHOOPS! l, 1 :? oJ : N EXT l·J 370 SOUND 0,0~0~0:NEXT I 380 COLOR 32:PLOT 0,1:DRAWTO 19~1 390 SCRCPLR)=SCR(PLR)+1 400 POSITION 3,1:?

And if you try ramming the enemy tank, your own tank blows up, so forget about kamikaze charges. To fire your tank's cannon, press the joystick trigger button . The gun's range is limited to about two-thirds the breadth or height of the screen. When a player's tank is destroyed, action stops for a few seconds while it is replaced by one of the reserve tanks. The 52 Part Three number of tanks each player has in reserve is indicated by the tank symbols in the lower left and right corners of the screen.

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