Age of Conquerors by Tim Newark

By Tim Newark

Книга описывает завоевательские войныот эпохи фараонов и вплоть до 19-го столетия

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Mo CHAPTER CHAPTER CHAPTER hole—or door. Fi iin the Fire h h olle—or through h h the h d oor. CHAPTER CHAPTER CHAPTER CHAPTER Let’s Let trade. The next stop is the firing range, where you get to throw a grenade. Follow the onscreen directions to pull out a grenade. Then hold the precision fire mode button. A series of markers illustrates the path the grenade will travel when your throw it. A red marker at the end shows where the grenade will land and detonate. Use the right control stick to aim so that the markers show that the grenade will go through the doorway.

CHAPTER C Advance carefully down the street. Take cover and then order your partner to regroup on you. You can then order him to hold position to provide cover fire for you. Or, you can start blind firing at the enemy, build up your aggro till you are glowing, then order your partner to advance. He can then clear the way. Don’t let him get too far ahead. Order him to hold position so you can then advance up to his position. This leapfrog advancing from cover to cover with one of you providing suppressing fire keeps you both alive and the enemies’ heads down.

Recruit is the easiest and you can take more damage before becoming incapacitated or killed. Contractor and Operative are each successfully more difficult in that the enemy is more effective at hitting you and you can’t take as much damage. If you are new to this type of game, start off as a Recruit. Otherwise go in as a Contractor. Leave Operative alone for now until you get comfortable with how to be an Army of Two—or your partner may find himself an army of one. Duck D u down to get under und obstacles as well we as to hide behind cover.

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